Guardians of Seneca
A Victorian steampunk fantasy — four relics, four territories, one prophecy
Seneca is a kingdom where steampower and magic collide. Twin moons hang over clockwork towers and enchanted airships, while tears in reality called rifts spawn wraiths that plague the land. Four sacred relics — a key, a lyre, a compass, and an hourglass — can temporarily close these rifts, each wielded by a Guardian sworn to protect their territory. A prophecy speaks of the Auspice, who will unite the relics and close the rifts for good.
Lorebook
Core Setting
Characters
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Fenris
Guardian of the West
Azrael
Guardian of the East
Elias
Guardian of the North
Malachi
Guardian of the South